Research Time X

Mods chevron_right chevron_right Research Time X
  • description Description

    INTRODUCTION:

    This mod add X times longer only Research turns rate of all "GAMESPEED" options.
    It is not a gamespeed option and it not modify vanilla gamespeed.
    By the way, once one activated, you haven't got to select it on the custom or fast game. Just Select your GameSpeed
    Construction, Formation,Great Person and Civic are the same that your gamespeed vanilla choice.
    FOR CIVIC SAME MOD : Civics Time X
    FOR GREATPERSON SAME MOD : GreatPerson Time X
    I have made this mod just to create an army and have a time to play with it before his obsolesence.

     

    ALL IN ONE:

    I consider the fact of players choose the same TimeXx oh the three.
    LINK : Time X All In One

    INSTALATION:

    After Dezip (or Derar), Put the Files "ResearchTimeXx" folder in :
    "Documents/My Games/Sid Meier's Civilization VI/Mods" folder.

    Warning: The mod is activated by Default. If you install the three Version, nothing will hapen.

    JUST INSTALL OR ACTIVE ONE OF THEM !!!

    End Game is default "2050". Set it "unlimited Turn" for new game

    Tell me if you prefer "Mod desactivated" by default.

    COMPATIBILITIES OTHER MODS:

    Work with Other mod which not modify " Technologies.xml " file.

    You can have "CivicsTimeX5" combine to "ResearchTimeX2" and "GreatPersonTimeX10" for exemple...

    City Range Up X : Up 3 to 4 or 5 tiles the minimum distance between Cities

    REMERCIMENTS / THANKS :

    This is my first Mod.
    French Modder
    Thanks For your vote, and Endorse if you like, Purposes, Ideas and Suggests

  • speaker_notes Installation

    After Dezip (or Derar), dezip desired preset and put it on "ResearchTimeXx" folder in :
    "Documents/My Games/Sid Meier's Civilization VI/Mods" folder.

    Warning: The mod is activated by Default. If you install all the three Version, nothing will hapen. You have to deselect when game start or just instal one of them.

  • event_note Changelog

    Fixed modInfo : Missed " _ " on line in the file. Mod didnt work. Sorry for Inconveniant

    Update 14-12-2016: add ( X3 ) ( X4 ) files

    Update 25-12-2016
    Synchronized with WINTER PATCH 2016 "DLC Polish"
    [BALANCE CHANGES]
    Increased research costs of Technologies and Civics progressively from the Industrial era (about +5%) to the Information era (about +20%).

    Update 23-01-2017:"Medieval Faires" and "Guids" x40 wrong line set to "x4"

    Update 24-01-2017: SQL File ( Great for balance game Update)

    Update 25-02-2017: Added Different ID due to Mod Manager Preset Ingame

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